- 1. Usability test
- 2. Interviews
- 3. Observation
- 4. Prototyping
My MS HCI Prototyping and Implementation course group project was RaceTrack
, a mobile phone and smartwatch application that helps runners stay motivated. It gave detailed feedback on runner performance and connecting them to their family, friends, and/or coaches for support during racetime. A user could create an account as a Runner,
Supporter, or Coach, but would have the option to switch between modes.
Each member of my group conducted an in-person think-aloud usability test
with a participant on a medium-fidelity (mid-fi) prototype of RaceTrack
. The sessions were recorded and
data collection focused on interactions, navigational choices, and task completion success.
I was part of a 4-person group, but I was primarily focused on implementing the Supporter role interfaces (mid-fi version displayed above) and UX research.